Jun 25, 2020 Intel’s x86 architecture is the third to grace Apple’s desktop computer products, succeeding PowerPC and the Motorola 68000 family before it. In its place will be Apple’s own custom silicon, based.
- Welcome to Area 86, a physics-based escape room puzzle game. The action takes place in a secret space station where an AI has got corrupted, and you need to figure out how to stop it! Play as a robot that can move at decent speeds and jump around doing parkour tricks.
- 86-DOS is a discontinued operating system developed and marketed by Seattle Computer Products (SCP) for its Intel 8086-based computer kit.Initially known as QDOS (Quick and Dirty Operating System), the name was changed to 86-DOS once SCP started licensing the operating system in 1980. 86-DOS had a command structure and application programming interface that imitated that of Digital Research's.
The 'Drift Stage: 2016 Convention Demo' was originally compiled for use at the 2016 Minecon convention in Anaheim California. The build represented in this archive was released exclusively to Kickstarter & Humble Bundle backers in September of 2016. While the content remains the same, various bug fixes, patches, and game-play improvements were implemented after the convention - making this the 'best' possible version of this demo.
Featuring the final layout of the 'Eventide Highway' course present in the original 2014 prototype, The Convention version demoed near complete vehicle physics with full collision models, graphic improvements, custom control layouts, choice of automatic or manual transmission - and most importantly: split screen four-player.
After drawing crowds for the full extent of the convention, this build was quickly archived while newer version were developed.
Unfortunately, things did not work out as planned - Drift Stage's Steam release did not meet its expected release goal of Q4 2016 - Q1 2017. and after a considerable amount of time - the decision was been made to make this build available to the public.
This version of Drift Stage (and any subsequent unreleased or future versions) would not exist without the support and enthusiasm of Drift Stage's fans. Thank you for your support – this public release would not have been possible without you.
Basic Controls
- Left Stick - [Arrow Keys] - Steering / Menu Navigation
- RT / [C] - Accelerate
- LT / [X] - Brake
- START / [Esc] - Pause
- [Mouse] - Menu Navigation (Optional)
Gamepad & Keyboard Controls: Bakery shootout mac os.
[Note]: Controls written “[In This Manner]” indicate keyboard controls.
Be sure to plug as many controllers into you computer as required before launching the game; ensuring they are both detected before selecting any game modes (hot-swapping controllers was in-development at the time).
Xbox 360 / Xbox One controllers are recommended - but the build was designed with support for PlayStation 3/4 controllers and some generic game pads.
Menus:
Use Left Stick or [Arrow Keys] and A button or [Space] to navigate the main menu.
Bumpercars on ice mac os. Press Start or [Enter] to confirm on main menus.
To pause the game or exit the main menu, press [Esc].
Options:
Options can be set from the Options Menu item on the main menu - or during a race by pausing the game and selecting options.
Available options:
- Graphics - Adjust screen resolution and graphic quality settings.
- Controls - Rebind Menu or Racing controls to your liking (Keyboard & Gamepad).
- Gameplay - Adjust measurement units (KPH/MPH) and other misc. settings.
Driving & Steering:
[Note: All controls can be rebound in the controls option menu]
To steer your vehicle, use the Left Stick or [Arrow Keys].
To accelerate, hold Right Trigger or press [C]. Begin braking by pressing Left Trigger or [X]. You can brake while accelerating to slow down without entering a drift.
To drift you car, release the accelerator (Right Trigger or [C]), and then briefly press the brakes (Left Trigger or [X]) while steering left or right with Left Stick or [Arrow Keys].
Steer during a drift by turning in the direction of a corner with Left Stick or [Left & Right Arrow Keys].
To return your car to normal driving position after preforming a drift, use Left Stick or [Left & Right Arrow Keys] to steer the vehicle back to the center of the course.
Tap or hold the brakes ([X] or Left Trigger]) while exiting a drift to help control your exit speed.
Manual Transmission Only:
Shift Up - [Left Shift]
Shift Down - [Left Ctrl]
Shift Down - [Left Ctrl]
[Note: Be sure to remap your controls - your ideal layout is likely not the default.]
Pro-Tips
Famous fables: read learn and play mac os. Make use of the cars inertia and entry angle to maintain high speeds while drifting.
Slight correction can make the difference - don't over compensate for a subtle change in direction.
Tap or hold the brakes ([X] or Left Trigger]) while exiting a drift to help control your exit speed.
Some corners can be cleared faster without entering a drift.
![Area Area](https://img.itch.zone/aW1hZ2UvMTk2MTE0LzkxNjY1My5wbmc=/315x250%23cm/d%2F2LQo.png)
Check your control bindings if something doesn't feel right - every button can be remapped to the players liking.
Photo Mode:
Make use of the filters to change the look of the image, or increase the output resolution.
Screenshots save to your desktop directory in a folder called 'Drift Stage Screenshots'.
Linux directory: /root/Desktop/Drift Stage Screenshots/
Split Screen Multiplayer
Selecting 'Multiplayer' from the main menu will bring you to the multiplayer select screen. Follow the on-screen prompts to join a race ( [X] or A ).
Players can choose to use a keyboard or controller. In the event you only have one controller - the keyboard can be used simultaneously.
Be sure to plug as many controllers into your computer as required before launching the game; ensuring they are both detected before selecting any game modes (Hot-swapping controllers was in-development at the time).
Xbox 360 / Xbox One controllers are recommended - but the game is designed to support PlayStation and some generic game pads.
Installation Instructions
Extract the .zip containing the relevant file for your OS, and run the contained software.
Mac Troubleshooting:
If the application fails to launch - or crashes during loading - try giving the directory: 'driftstage.app/Contents/MacOS/driftstage' executable permissions (chmod a+x).
In the event you encounter graphical bugs and freezing, check your graphics quality settings and make sure they are set to 'low'. Certain graphical effects such as shadows and motion blur may not render correctly on older hardware, causing Drift Stage to run adversely.
Be sure to restart the game after any changes are made to ensure no residual issues occur.
Linux Troubleshooting:
Your experience with this build may vary depending on your choice of Linux distribution. If you encounter issues with your controller not detecting properly, or other critical bugs such as hard crashes, we recommended you check your terminal for any driver conflicts or other signs of specific issues.
Multiple plugins used by Drift Stage have since been updated to meet broader systems specifications, but this specific iteration of the game is using 2015-2016 era versions.
If no work around or solution is found, we recommend running the PC version with Wine - a free Windows emulator for Linux.
Bugs
As with previous developmental build releases, this version of Drift Stage has multiple bugs that may interrupt your race if you encounter them at the wrong time. Quitting to the main menu and restarting is necessary, but be sure to take a screenshot of where you end up.
Area 86 (itch) Mac Os Catalina
Clipping out of bounds due to a very hard collision (with the barrier or with another player) may cause you to fall through the map. A collision that causes the player vehicle to fly up over the barriers will also result in falling out of bounds, but is not directly caused by clipping.
Sudden FPS drops or poor performance increase the chance of this occurring - so make sure your game is running above 30fps consistently or you may need to lower your graphics settings.
Sudden FPS drops or poor performance increase the chance of this occurring - so make sure your game is running above 30fps consistently or you may need to lower your graphics settings.
Small camera 'jumps' occur on certain cars (ZX78).
Some translation errors exist in the Japanese and Chinese written on billboards. These issues were fixed it later builds - with some issues due to incorrectly flipped UV maps (textures).
License Info
Drift Stage © 2014 - 2020 Super Systems Softworks - All Rights Reserved.
Myrone © 2020 Hugh Myrone - All Rights Reserved.
Credits
DD - Artwork & Concept.
Myrone - Original Score & Sound Design.
Chase Pettit - Programming & Code.
Special Thanks:
Drift Stage Backers, Fans, and Supporters.
Drift Stage World Record Holders & SpeedRunners.
Drift Stage Modding Community.
Drift Stage Debug Team (2013-2019)
Tumblr Staff 2012-2015.
Fractal Phase Games Corp.
Pinku Style - Misawa (DJ).
SBFP:Z .
Red Bull Games.
Nicalis, Inc.
Devolver Digital Games.
Mojang Inc.
'Indie Mega Booth' Anaheim Staff.
E3 Staff 2015 -2016.
Drift Stage World Record Holders & SpeedRunners.
Drift Stage Modding Community.
Drift Stage Debug Team (2013-2019)
Tumblr Staff 2012-2015.
Fractal Phase Games Corp.
Pinku Style - Misawa (DJ).
SBFP:Z .
Red Bull Games.
Nicalis, Inc.
Devolver Digital Games.
Mojang Inc.
'Indie Mega Booth' Anaheim Staff.
E3 Staff 2015 -2016.
2019 PUBLIC RELEASE DEBUGGING:
Zoltar007 (2019 Mac OS workaround, change-list reference).
Randomviewer (2019 Linux debugging and Wine testing - troubleshooting)
This software demo and its contents are applicable to the following Creative Commons license:
CC BY-NC-ND 4.0
Read the included license .PDF, or click here for more information.
All content used with permission.
Drift Stage © 2014 - 2020 Super Systems Softworks - All Rights Reserved.
Status | On hold |
Rating | |
Author | Super Systems |
Genre | Racing |
Tags | 80s, 90s, cars, Cyberpunk, drifting, drift-stage |
Install instructions
Extract the .zip containing the relevant file for your OS, and run the contained software.
Download
DriftStage_Convention16_0.4.675.4863_Linux.zip86 MB
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A downloadable game for Windows, macOS, Linux, and Android
A young boy gets a job in a new city by the sea at his uncle's big business, goes to live in a big house with his uncle, aunt and cousin. Spend your days meeting women between the beach and work, discovers the secret project that his uncle is working on and meets the girl from the your dreams.
My Patreon >> Snarkmultimedia Patreon
NOTE: Now you need to click arrows, doors and buildings to move around
NOTE: Now you need to click arrows, doors and buildings to move around
WHAT'S NEW IN VERSION 0.18
this update focused more on fixing bugs and adding stability to the game, memory used by the game dropped from 400Mb to just over 60Mb,
we changed the system to give the player more freedom of exploration(that only took me weeks)
we changed some zones and added new zones like the motel room
2 new characters are presented Some elements of the story have been changed,
new title design
what to expect in the version 0.19:
I want to improve the entertaining scenes with the characters, like the massage scene Add secondary missions
add the first interactive sex scene
I want to improve the entertaining scenes with the characters, like the massage scene Add secondary missions
add the first interactive sex scene
Updated | 6 days ago |
Status | In development |
Platforms | Windows, macOS, Linux, Android |
Rating | |
Author | Snark |
Genre | Visual Novel |
Tags | 2D, Adult, aunt, Hentai, milf |
Average session | About an hour |
Languages | English, Spanish; Castilian, Portuguese (Portugal) |
Download
Click download now to get access to the following files:
Development log
- fix android version 0.1820 days ago
- version 0.1741 days ago
- draft of a new character73 days ago
- version 0.16 is out !!97 days ago
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the apk is corrupted downloaded it 3 times, last time i watched it download
this game is very promising but the volleyball game gets stuck, and the walking from place to place in my opinion is extremely repetitive. keep up the good work tho, i think this game could get pretty good.
thanks man, people don't imagine the important is for me that people leave their opinion about the game, this will help me to improve it, I had already thought about eliminating the character moving on the map but I wasn’t sure.
The overhead map is useful as is, but simply highlighting the clickable areas to 'walk' to might be more simplified and standardized for most people who tend towards visual novels. One of the areas in particular that I currently find flustrating is the forest. It could be useful in the future for multiple event locations, but I can't be sure if I'm hitting the correct spot for any event without highlighting.
It's not that I'm suggesting to not experiment, you might hit on something interesting. I've found a number of elements that you've done differently than I've found elsewhere that has gave the game a unique charm to it.
thanks man, in the florest area nothing happens yet, the overhead map is likely for me to add it, I will add secundary missions on the next version to create more things to do, gamedev has a lot of that feeling that the mechanics of the game make sense and are intuitive enough, I’m trying to make the game a little different from the rest, but I don’t want it to be so different that it keeps players away.
I tried the android version, heres what i have to say :
The choices arent in english, and the minigames is unplayable.
I love the story and the characters tho
thanks for playing man I have fix the minigame for android and the choices problem for the next version 0.16
Windows version; language is English, but all my choices are in Spanish.
thats and error I will fix on the next update, next month thanks for letting me know
thanks man, does it give any error? the true is I just compile to mac and wait for somemone with a real mac to tell me if is working, I will try fix that on the next release that will be on 2 weeks
it say.
Error: couldn't load project data at path ',', is the .pck file missing? if you've renamed the executable, the associated .pck file should also be renamed to match the executable's name (without the extension)
literally what it says when i try load it
thanks I will look in to that, its a bit conplicated since I dont have a mac but i will find a way to test the next release on mac
Black screen on day 9.
SCRIPT ERROR: _ready: Invalid get index 'dados_inicio_jogo' (on base: 'Nil').
At: res://cenarios/fim/fim.gdc:8
At: res://cenarios/fim/fim.gdc:8
thanks, it was on windows, android, linux or mac os ?
Windows. I can't go beyond this error.
I love the game, btw. You're doing well.
thanks man really, this gives me strength to continue to improve the game, v0.15 will have more story more gameplay elements, and more characters
I do have a question about the gameplay. When I do something that I think will get a positive reaction, it seems to get a negative. Unhappy faces, not happy faces. Am I misunderstanding something?
Area 86 (itch) Mac Os Pro
depends on the character, over time you will understand what kind of answers each one likes, this version(v0.1) doesn’t have enough game time to get to know the characters well,
Area 86 (itch) Mac Os Pro
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